Hi, I'm Romanium using this program . considered by a lot of to be the world�s greatest Renekton player. I have been in Challenger/Master approximately annually, primarily winning games and climbing with Renekton. Renekton�s role changed vastly through the span of this last year. Many remember season 3 top lane, where Renekton was this early game bully who would destroy all melees noisy . game. However, lots of it's also possible to can remember the unique falling off across the 30 minute mark of Renekton that was considered at the time one among Renekton�s biggest weaknesses.
Skip ahead per year or two, and it is late season 5. Little Romanium was on with a quest-find a build that would allow him to not simply retain his early game bully status, but also allow him to ease into late game without getting a meat-shield. After months of theory-crafting I finally invented a build that could change my vision of Renekton forever. I came up with the famous Romanium build-the Full AD Renekton build.
This became during a period where I knew almost nobody that had carried this out build well, and yes it was quite the task to try and result in the build work. The complete AD build did work! The early game strength was retained and maybe even stronger than ever before. I'd no problem with falling off late game since Renekton had these massive AD ratios along with the build complemented the kit very well. One major weakness of Renekton was eliminated, and that i may even see the outcome in win rate in ranked already. I went from low Diamond to Master in around A couple of months. Fast forward half a year, I finally had hit come about of Challenger.
You now might be wondering, Romanium how on the globe is it possible to make use of this glass-cannon build but still carry games with a champion like Renekton, who'd to be the middle of a fight to accomplish anything right? It turned out a really strong question, one which I really couldn�t answer until I looked over my own, personal replays in Master ranked games. I'd watch my own, personal matches over and over until I managed to get bored and played my own, personal league game. Also i watched SoloRenektonOnly�s Renekton games and that�s when my answer struck-my play style with my Renekton was completely different from SoloRenektonOnly�s tanky bruiser build he was using for most of his videos.
A different way to Play
Tanky Renekton builds are incredibly limited rolling around in its options for continuation. You receive a kill in lane with tanky Renekton, then again what? Snowballing with tanky Renekton is nearly impossible with the way his kit works. None of his abilities scale with tanky stats. His base stats are mediocre, she has no real contribution in team fights apart from an empowered W, which after you will probably have no damage and stay kited to death. Renekton has every one of these massive AD Ratios that when a couple of AD items are built, the snowballing is exponentially grown, with each AD item powering Renekton up even more. What�s that about Renekton falling? Obviously not the case. We scale stronger into the late game. Don�t inform me a 225% AD ratio 1.5 stun will disappear easily obtain a ravenous hydra, Youmuu�s Ghostblade, as well as a Black Cleaver and then buy more AD. The harm you are going to deal will overwhelm and catapult the game in your lead by almost really not doing anything by either splitting or fighting in small skirmishes. Renekton�s split potential is triggered the charts when you're able to just tiamat and q the waves to death and being able to one shot the enemy laner under turret along with your massive damage and continue killing turrets. Renekton�s skirmishing ability in my view may be the strongest inside the game-just one shot the squishiest guy in the skirmish so you win the skirmish, or make use of AOE abilities to deal massive injury to each the enemies(considering a 2v2 skirmish).
Now let�s go back to the question: how can i transfer leads using a glass-cannon build in team fights? The way you play Renekton in team fights while going Full AD is incredibly unique. You must play team fights the same as how a genuine crocodile within the wild kills its prey. You hide inside the back, looking forward to the enemy ADC or Mage(the crocodile�s prey) to create a wrong move, than you instantly pop youmuus, Flash or E to the enemy, hit him by having an empowered W, and just like a crocodile does along with his prey, cling on and don't released. Hit him which has a Q, and E in the direction he could be running away to and you will have yourself a nice meal. Now at this stage your massive health pool out of your Ultimate, Dominus, should start working and allow that you escape, or transition right into a bruiser-ish play style for the rest of the c's fight.